Thursday, May 20, 2010

Let's hope I can actually do this...

Leaving this here:

Hopefully, it will be a reality on my side.

Wednesday, October 28, 2009

Oh hey...

I'll participate at the NoGhost Mapping Competition. More info in this thread.

  • Make a map that will be able to contain 8 players or a 1vs1 map.
    • However, all gametypes are supported.
  •  A majority of the map must be indoors.
    • That means no space maps.
  • The map must contain sponsor images (AMD, ATI, Sapphire,, Maverick Servers).
  • Must run on Quake 3 1.16n (most maps made for 1.32 can run anyway).
  • Must be an either unreleased or a totally new design.
I'll make a new post once i'll be starting.

Nevermind, it didn't worked out for me.

Sunday, September 13, 2009

Map Archive

This is a list of maps that I made and released throughout my mapping career (december 2003 - today).


Unreal Tournament and UT2004 (as CyberSirius)
Counter Strike 1.6 (as Grendizer)
Quake 2 and 3 (as tehSandwich)

(Ed Edd n' Eddy/los3eds/Montreal era) (December 2003 - June 2005)

(ut) DM-MICRO (My first UT map ever, December 2003 - May 2004)
(ut) DM-CS-Battlebox (Crappy box map with doodads and too much pathnodes, January 2004)
(ut) DM-CS-HellProject (Slightly less crappy but much less memorable map, January 2004)
(ut) DM-CS-LavaCentral (Donut map with lava in the center, January 2004)
(ut) DM-CS-Zerogen (First map with actual effort spent on it, June 2004)
(ut) DM-Central13 (Ditched the "-CS", First Half-Decent map, really oversized, First Contest Map, August 2004)
(ut) CTF-CTC-Trigger (Huge-but-barren CTF map. Looks like balls. November 2004
(ut) CTF-CTC-Inurbanity (Collab with a certain person named Homeslice. Actually looks decent. November 2004)
(ut2k4) UWRC-Desertic (Slight Contribution to the UnWheel Mod, January-Febuary 2005)

(Early Mauricie era) (July 2005 - 2007)

(ut) DM-4h-Sewers (Speed Mapping Contest map, July 2005)
(ut) CTF-CLP-Nagaya (Map from a Mappack I actually administered, July 2005 - September 2005)
(ut2k4) ONS-Pericale (UT2004 map, August 2005)
(ut) CTF-w00t-Invaders (inspired from CTF-w00tabulous, April 2006 - October 2007)

(Mid Mauricie era) (2007 - September 2008)

(ut) CTF-300k-BrickJob (a little map in 300k, Mappack stuff, October 2007)
(ut) DM-InsularGW (First Really Good map!, March 2008)
(cs1.6) seizure_robots (CS 1.6 map made during the short time I was in a CounterStrike clan... it's a long story, September 2008)

(Touhou era) (October 2008 - )

(ut) DM-300k-RunningDog (300k map for an aborted contest, map name is a reference to this character, December 2008 - January 2009)
(q2) tsh2dm1 - Lost Pillages (Map for Quake 2 Café's 7th mapping contest, the players actually loved it, July-August 2009 - September 2009)
(q2) tsh2dm1rmx - Lost Pillages (Remastered) (Updated version of Lost Pillages, March 2010)
(q2) tsh2tourney1 - Nineball (4th place on Quake 2 Café's 8th mapping contest, September 2010)

Hello World!

*Sound of a baby crying*

I wish I had something nifty to say but I got nothing.

Oh well.